Sekiro is a game with its fair share of challenge, some have called for an easy mode. I don’t think it needs one. With this being said, if you’ve picked up the game and are struggling here are some tips to help you go from struggling to a Shinobi of legend. Continue reading “Five Tips to stop you Dying Twice in Sekiro:”
It is no secret that Anthem has launched to less that positive reviews with the general consensus being that the fundamentals are there but lacking the polish and depth that the majority of reviewers and consumers were looking for. I haven’t played Anthem yet, holding off to see what the live service model looks like in the coming months and for more time to scope it out. As such the focus of this article will be on the live service model in general and the slow degradation of games pumped out by the Industry and in particular ‘AAA’ Publishers. Continue reading “Anthem:Asymptom of consumer apathy?”
If like me, you are a fan of Bioware and the games they produce then Anthem is probably something you are concerned about. With EA’s graveyard of previously beloved developers and Andromeda’s problematic launch, Bioware need a win. Now at last years E3 Anthem looked promising, a new mysterious franchise starter in a style Bioware are used to working with. A year later, I’m beginning to wonder whether that was false hope and here’s why. Continue reading “Anthem: A Disappointing Key Note For An Underwhelming Conference.”
We’ve recently had a couple of announcements come from Blizzard on social media, the arrival of Kel’ thuzad in Heroes of the Storm and Dehaka coming to Starcraft’s co-op commanders mode. So what are we likely to see at Gamescom? Continue reading “What I would like to see Blizzard reveal at Gamescom 2017:”
What is the StarCraft 2 war chest?
Although its been out for a while lets recap.
Up first we have… Better maps:
Maps have for the duration of Total War: Warhammer’s existence been an issue of some controversy. Criticised for being bland, not utilising terrain and a lack of siege diversity they have been one of, if not the loudest community complaint. Continue reading “Three things I’d like to see in Total War: Warhammer Two”
Hellblade: Senua’s Sacrifice.
Hi everyone, Shieldbro here with a breakdown of my first impressions of Senua’s Sacrifice. Continue reading “Hellblade: Senua’s Sacrifice. My First impressions.”
Loot Boxes, Loot Boxes, Loot boxes…
Loot boxes have become the new sweetheart of game developers looking to make a little extra cash. Largely full of cosmetics, and earned by playing the game or using real money they have become the latest battle ground in what is being heralded by some as a crusade on Micro Transactions. With Shadow of War, the upcoming sequel to Shadow of Mordor (inventive title guys) the debate has been handed a new battleground. Lets take a closer look at the differences between loot boxes in Blizzard’s Overwatch and Warner Brothers fast approaching title, Shadow of War. Continue reading “Loot boxes: Are they ever appropriate?”
Warhammer, the well known table top game came to PC last year in an unexpected move for the Real Time Tactics giant Total War. Creative Assembly and Games Workshop brought us monsters, magic and a level of tactical variation not seen before in the series. Continue reading “Why I’m excited for Total War Warhammer Two.”